Wendy J Carmical

Carmen Sandiego

 

I worked at Broderbund during the golden era for CD Rom Games. Broderbund always had a high graphic standard and we were able to build an excellent traditional animation studio.

The budgets were substantial, and in Carmen USA alone there were 400 hundred walk cycles. I had a credit as a lead animator but my role was largely managerial. I like this sample because the whole animation team contributed to it.

In addition I was part of developing the games. I made the prototype for the
first internal game to be greenlit for production.